

Where everything goes wrong
Choose the moment the world stops making sense.
Enter through a fixed fight, a family curse, a city siege, or a conspiracy that began before its heroes were born. Every story answers one question and exposes a more dangerous one.
Choose your first fracture
Choose your first fracture
Enter through a fixed fight, a family curse, a city siege, or a conspiracy that began before its heroes were born. Every story answers one question and exposes a more dangerous one.
Flagship Arc
The Four Faces of Justice
One man built a system to measure altered power. Now the truth inside his own family may prove impossible to contain.
Start with the flagship arc
Power Exchange thriller
Bad Odds
A fighter breaks the script, a child becomes the wager, and the Power Exchange discovers that rebellion can be priced in real time.
Explore the arc
Crime Saga
Chemical Bonds
In Dominion City, addiction is not a symptom of the underworld. It is the product line.
Explore the arcMythology arc
The Butterfly Wars
A curse that should have stayed symbolic begins leaving bodies, signs, and impossible choices across the modern ASCU.
Explore the arcEvent arc
Terminal Genesis
When one synthetic breach starts rewriting systems across cities, every faction has to ask whether the machine is escaping or being born.
Explore the arcHistorical trauma
The Veridian Massacre
Everyone knows Veridian was a disaster. The problem is that the official version is too clean to be true.
Explore the arcPolitical thriller
Fractured Valor
A heroic act should save lives. In Dominion City, it can also become Exhibit A.
Explore the arcTech horror
The SYN Project
The SYN units were designed to obey. The horror begins when obedience starts sounding like memory.
Explore the arcCharacter Origin
Ross
Before the Ross name became a criminal system, it was a family history full of missing pieces.
Explore the arc