Tier 1
Public Events and Hero Arcs
The visible ASCU: public heroes, city-scale events, team formation, and the stories ordinary people can witness.


Official universeContinuity active
Power changes everything. Consequences build the world.
A connected mythology of fractured heroes, altered bloodlines, weaponized evolution, ancient forces, and a market determined to put a price on every impossible human outcome.
The altered era
The ASCU begins where spectacle ends. Abilities have origins. Technology has owners. Cities remember who failed them. Every victory changes the balance between public heroes and the systems operating behind them.
Read the universe primer +Signals across the altered era
Four lives shaped by emotional contagion, institutional violence, market exploitation, and ancestral power. Each opens a different door into the ASCU.

The financial engine of the altered era
The Power Exchange does not merely trade abilities. It prices bloodlines, injuries, activation risk, sponsorship debt, and the probability that a person survives becoming valuable.
Powers sold, leased, bundled, and transferred.
Genetic potential held as collateral and future supply.
Fights, injuries, and rescues converted into live positions.
Human unpredictability packaged as a financial product.
Lore architecture
Tier 1
The visible ASCU: public heroes, city-scale events, team formation, and the stories ordinary people can witness.
Tier 2
The machinery beneath the public age: AGC experimentation, neural control, conditioned operatives, and a market built around human ability.
Tier 3
The oldest and least understood layer: entities, void realms, cosmic rulers, and forces capable of changing what existence means.
Reading map
Enter through a flagship mystery, a criminal dynasty, a synthetic uprising, or the oldest curse in the altered era.
Explore every story arc +Pressure points
Each city is a distinct system of law, culture, industry, fear, and resistance. Heroes inherit the places that made them.
Technology, ambition, image, and the machinery behind modern heroism.
Justice, organized crime, family power, and consequences that refuse to stay buried.
Industry, invention, criminal syndicates, and survival through resourcefulness.
A scarred industrial region where abandoned testing grounds and rebuilt neighborhoods sit side by side.
A naval-tech city of dry docks, satellites, and command centers where information moves faster than truth.
Systems behind the violence
Laboratories, markets, covert networks, and public institutions decide how power is measured, sold, controlled, and erased.
Open threat index +A secretive organization founded by Dr. Julian Sable and operating covertly outside Dominion City, focused on AGC activation, genetic manipulation, and the Neurogen drug.
Covert Genetic Research BureauTHREAT 02A covert organization that weaponizes uncertainty, erased identities, and altered assets.
Covert NetworkTHREAT 03The financial engine of the altered era: a market where abilities, injuries, bloodlines, and human outcomes can be sold, leased, bundled, tokenized, financed, and exploited.
AGC Commodities Market
Launch slate
Launch primer
Flagship issue
Crime saga opening
Technology arc opening
Character arc opening