City under pressure · 22 lives in play
Harbor Pointe
Industry, invention, criminal syndicates, and survival through resourcefulness.
- Population
- 3.1 million
- Notable Hero
- ARCharacter
- Notable Villain
- HeavenerCharacter
- Lives in Play
- 22
The bargain beneath the skyline
A city teaches power what it is allowed to become.
History
Harbor Pointe is a working city shaped by manufacturing, docks, machine culture, and criminal influence.
Culture
Practical, suspicious, and maritime, the city blends dockworker loyalty with high-society patronage.
Government
Port authority power rivals the city government, while private salvage charters operate in legal gray zones.
Where the story turns
Places Worth Fighting For
- 01Harbor Industrial
- 02Docklands
- 03Foundry Row
- 04Blackwater Docks
What the city survived
The Events Nobody Moved Past
- 01The Blue Channel Spill
- 02Meridian Quarantine
The lives caught in the pressure
Meet the people the skyline cannot hide.
Protectors, opportunists, families, victims, and threats all believe this city belongs to them. Choose a name and discover what they are willing to do to keep it.
Notable protector
AR
Archie RiversEngineering / Field RepairPriority threat
Heavener
Paul HeavenerUnrevealed capability07 lives in play
Heroes
The people expected to save the city, and blamed when they cannot.
06 lives in play
Antiheroes & Independents
They answer to no banner, which makes them dangerous to enemies and allies alike.


07 lives in play
Villains & Active Threats
The names people whisper when the city's official protections stop working.
02 lives in play
Supporting Characters
Families, witnesses, officials, and survivors whose choices decide what the heroes are fighting for.
Nothing stays inside city limits
Every road out of Harbor Pointe leads into a larger war.
Organizations
- 01Harbor Pointe Metalworks
- 02
- 03
- 04
Related Story Arcs
- 01
- 02