City under pressure · 3 lives in play

Ardevane

An ancient forest where the Myst lineage, spiritual currents, and the first Butterfly Curse remain inseparable.

Population
Protected regional census
Notable Villain
Records pending
Lives in Play
3

The bargain beneath the skyline

A city teaches power what it is allowed to become.

01

History

Ardevane holds the oldest living evidence of the Butterfly Curse and the traditions that learned to survive its consequences before modern AGC science existed.

02

Culture

Ritual knowledge, inherited duty, and guarded oral history matter more here than outside institutions or public recognition.

03

Government

The forest is protected through local wardenship, Myst lineage authority, and boundaries UMED recognizes but does not fully understand.

Where the story turns

Places Worth Fighting For

  1. 01
    Myst Grounds
  2. 02
    The Vira Crucible Site
  3. 03
    Ardevane Boundary

What the city survived

The Events Nobody Moved Past

  1. 01

The lives caught in the pressure

Meet the people the skyline cannot hide.

Protectors, opportunists, families, victims, and threats all believe this city belongs to them. Choose a name and discover what they are willing to do to keep it.

01 lives in play

Heroes

The people expected to save the city, and blamed when they cannot.

02 lives in play

Antiheroes & Independents

They answer to no banner, which makes them dangerous to enemies and allies alike.

Nothing stays inside city limits

Every road out of Ardevane leads into a larger war.

Organizations

  1. 01
    UMED Supernatural Investigations Branch

Related Story Arcs

  1. 01